Saturday, March 21, 2009

Computational Geometry and Computer Graphics in C++

This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed.
This book describes some basic problems in computer graphics and computational geometry, and presents some practical methods for solving them, using these problems and solutions as an introduction to the fields of Computational Geometry and Computer Graphics. Introduction the reader to the design and analysis of algorithms provides the framework for studying the algorithms covered in the text.

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